Because I love to turn mental disorders into prose. Also Games.

Yo, Wassup?

Bonk.
My games fund has been a bit dry lately, so I’m at a loss of new games. Not that there are too many coming out at the moment.
But I went and bought a few old, used games, which I hope to complete within the month and return for full credit (It’s like free rental with a large deposit!)

Those games are Castlevania: Portrait of Ruin (An action/adventure platformer, 2006) and Riviera: The Promised Land (A cult-classic, almost pure-story RPG, 2007 (Remake for PSP))

First impressions are good, but they both require a bit more patience than FPS games have currently allowed me. But that’s a good thing, I think. It’ll reshape my playing style.
A note about Riviera: If you’re used to the FF style of RPGs where you can wander all you want, Riviera’s going to be a bit of a shock. You really can only wander as much as the dungeon map allows you, and you’re not actually moving, rather ordering your character to go to the next room or investigate something. That said, it’s a simple mechanic akin to the days of text adventuring (Exits are north and south. You see a strange bush and a chest. Etc) but visualized beautifully.




This is turning into a review. >.<

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